This Article Originally Appeared On Vulcan Post.
It starts like this:
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From the word go (literally), you’re thrown directly into the heart of the action. You make a choice — run, or hide — and your choices take you through a seemingly endless maze of adventures. Until you die, that is. I died at least seven times before finally being allowed to live, but even then, “with [my] shame.”
It’s a refreshing way to use Twitter, and to tell a story. Yet this Choose Your Own Adventure (CYOA) game format is not new, even on Twitter. The creator of the current game, Terence Eden, says as much in a blog post, explaining how he came up with the idea.
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The story aspect of the game is what works for me, and is probably what makes the game so compelling. It’s slightly disappointing that the game ended so quickly, but I can only imagine the amount of work that would have to be done to make the story even a bit more complex. (I’m keeping my fingers crossed, though.)
So take your chances here, and for maximum effect, have a go at it when it’s dark out.